There is a question we often see , ” Why do not you make no profession ? ” Eventually, we opened up the route of many other skills , vocational skills , but still retains a separate line – still the importance of choice , but everyone has freely chosen from a large pool of skill . Doing so can help us on the one hand to provide a variety of options , but also can promote diversity, and allows us to emphasize multiplayer strategic – members of different occupations route through their unique skills to create opportunities for cooperation with allies adjust their unique skills to give team play brings depth and diversity.
Your career choice will be a very important decision , but does not tie you die In one play mode . Every profession has its own three skill routes, each route has a very appropriate skills in different vocational skills topics . The combination of these three routes vocational skills , together with other very, very much the role of the available skills of course you will make every member of a particular profession greatly differs from another. If you do not want to , you can not even own vocational skills route takes a little skill points . Nonetheless, if there is a focus on the Templars their vocational skills , you can tell immediately it.
I don’t think the title of your article matches the content lol. Just kidding, mainly because I had some doubts after reading the article.